Gaming

Dive into the fast-paced world of video games, esports, and interactive entertainment. From reviews to industry news, CurioAtlas curates stories for both casual players and dedicated fans.

Where to find copper in Subnautica 2

Finding copper in Subnautica 2 is something you’ll eventually consider second nature, but initially, getting the stuff feels a bit hit-and-miss. The advice for finding it that your PDA assistant gives you is only accurate depending on the day, as…

Best base building tips for Subnautica 2

Building a base in Subnautica 2 is an essential part of survival and something you’ll have to start doing earlier than you might think. Bases are shelters, but also where you’ll respawn if you die, make higher-tier materials, build vehicles,…

‘Investigate the Tadpole Pens’ walkthrough in Subnautica 2

To investigate the Tadpole Pens in Subnautica 2, you need a mysterious keycode. It would’ve been handy if the keycode was located at the Tadpole Pens ruins, but unfortunately, it’s in an entirely different location, so don’t waste your breath…

How to get titanium ingots in Subnautica 2

Getting titanium ingots in Subnautica 2 is the first time the game expects you to set off without guidance to find an essential new crafting blueprint. It won’t be the last. While it might seem like you’re expected to find…

Where to find sulfur in Subnautica 2

If you need sulfur in Subnautica 2, be careful you don’t get burned. This yellow substance favors heated waters, which aren’t the most hospitable to humans. Once you’ve taken care of that problem, however, there’s a particular sulfur farming spot…

Square Enix Wants Its Biggest Games Out The Door Faster

It’s no secret that video games–especially those of the big-budget AAA variety–take a long time to make, and that’s something Square Enix is looking to address. In its new report for the financial year ending March 2026, the company says…

Hokum Is Basically A Silent Hill Movie But Good

As I left the theater after watching Hokum, I overheard a person behind me tell their partner, “Audio logs? Item-based puzzles? That movie felt like a video game.” My eyes widened, as I now had nearly instantaneous confirmation that it…