Gaming

Dive into the fast-paced world of video games, esports, and interactive entertainment. From reviews to industry news, CurioAtlas curates stories for both casual players and dedicated fans.

Saros Doesn’t Like Being a Roguelike, So Why Is It One?

“ARCADE IS DEAD,” developer Housemarque abruptly decreed in all caps on its blog shortly after Matterfall’s release in 2017. This candid manifesto explained how the team saw no future developing the arcadey games it had specialized in for over two…