You know it’s bad for AI when even Peter Molyneux, king of overpromising, is tepid on its use in game dev: ‘I think we have to be very, very careful’

via pcgamer.com

Short excerpt below. Read at the original source.

Peter Molyneux has somewhat of a reputation for overpromising that I will now proceed to gently rib him for—sweeping statements about carving your name on a tree and that name still being there years later, to the fiascos of Godus and the awkwardness of Curiosity, which promised a life-changing revelation inside a blockchain cube and […]

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