World of Warcraft: Midnight’s design director wasn’t sure players would enjoy Delve bosses jumping you, but ‘it turns out people really like that’, so now we’re getting Prey

via pcgamer.com

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One of the features I’m most excited for in World of Warcraft: Midnight by far is the ‘Prey’ system. In case you’re unfamiliar, Prey is an opt-in PvE system with three difficulty tiers where you’ll claim a target, and get targeted in turn—with said enemy being able to ambush you while you’re out in the […]

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