The Resident Evil Game That Died so That RE2 Could Live
via residentevil.fandom.com
Short excerpt below. Read at the original source.
Between unusually candid developers and an obsessive fan community that has spent years unearthing franchise history, we know that the classic Resident Evil games we love and cherish are the final survivors of a wild, iterative development process. The road to the 1996 original BIOHAZARD is practically unrecognizable, thanks to first person perspectives and cyborg […]