
‘That was my first experience with PvP,’ Naoki Yoshida’s love for game design all started with a tragic Mario Brothers bait and switch
via pcgamer.com
Short excerpt below. Read at the original source.
Ask anyone who even dabbles in Final Fantasy 14’s most laid-back fights to explain a mechanic, and you’ll quickly understand how the MMO’s encounters can go from exercises in teamwork to all-out PvP brawls. After listening to FF14 director and producer Naoki Yoshida explain where his love for videogames started, that all makes more sense. […]