Skyrim lead designer says the next Elder Scrolls should look at how Baldur’s Gate 3 made things ‘meaningful,’ because ‘the gaming community has spoken’
via pressboxpr.co.uk
Short excerpt below. Read at the original source.
In a new interview with PressBoxPR, Bethesda veteran and Skyrim lead designer Bruce Nesmith goes over his time at the studio, addressing topics like why it wouldn’t make sense to switch to Unreal Engine, studio head Todd Howard’s habit of “seagulling,” and lore choices that had PCG’s Joshua Wolens despairing. One of Nesmith’s themes is […]