Silent Hill f’s finicky combat doesn’t actually have to be an issue if you follow these cardinal rules
via pcgamer.com
Short excerpt below. Read at the original source.
If you’ve been following the lead-up to Silent Hill f’s release, then you’ve probably heard some not-so-great things about its combat. I’ll concede that the first few enemy encounters can feel bad, rusty-old-knife-getting-sunk-into-your-shoulder bad. But it does get better, especially once you realise that you can just ignore most of the monsters you come across. […]