Silent Hill f’s casual mode takes a frustrating approach to difficulty
via polygon.com
Short excerpt below. Read at the original source.
Last week, Konami released a small update for Silent Hill ffeaturing a new “Casual” difficulty mode for first-time players (or exhausted New Game Plus players). But the part of the update that really caught my eye was a small note tucked away under the “System Changes” section of the patch notes: “Fewer enemies are placed […]