Show HN: Double blind entropy using Drand for verifiably fair randomness
via news.ycombinator.com
Short excerpt below. Read at the original source.
The only way to get a trust-less random value is to have it distributed and time-locked three ways, player, server and a future-entropy. In the demo above, the moment you commit (Roll-Dice) a commit with the hash of a player secret is sent to the server and the server accepts that and sends back the […]