Show HN: Double blind entropy using Drand for verifiably fair randomness

via news.ycombinator.com

Short excerpt below. Read at the original source.

The only way to get a trust-less random value is to have it distributed and time-locked three ways, player, server and a future-entropy. In the demo above, the moment you commit (Roll-Dice) a commit with the hash of a player secret is sent to the server and the server accepts that and sends back the […]

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