Rally Point: How Rise of the White Sun makes a rich playground of China’s impossibly chaotic Warlord Era
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Short excerpt below. Read at the original source.
After weeks of discovering new layers and playstyles, I have no idea how to summarise Rise of the White Sun, except perhaps “It’s 1920s China! Good luck!” Playable factions include major political blocs, conventional military behemoths, petty warlords, peasant uprisings, foreign stooges, and multiple communist cells (particularly in the recent DLC). There’s even a police […]