Pirates director Gore Verbinski is iffy on Unreal Engine in movies: “I think it doesn’t work from a strictly photo-real standpoint”

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We interrupt our regular schedule of weaponising hamsters and grizzling about GTA 6 with a word from the world of film – a film being a curious subspecies of video game that plays itself, consists partly of human souls preserved in gelatin and silver halide, and can only be ‘failed’ by skipping the post-credits scene. […]

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