Meta’s new FrameSync feature aims to make VR a little less nauseating
via developers.meta.com
Short excerpt below. Read at the original source.
Meta is rolling out a new frame timing technique for Horizon OS called FrameSync. It’s billed as helping to reduce stale frames and increasing responsiveness in VR, all in the name of a smoother visual experience. There are three main benefits to FrameSync versus the existing method, PhaseSync, according to Meta: More consistent smoothness (and […]