Mega Crit responds to the panic over Slay the Spire 2’s 1st balance pass, saying these changes are ‘the first of many’: ‘No change is necessarily permanent’

via pcgamer.com

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Slay the Spire 2 has been raking in the dough and enjoying all sorts of positive feedback, but the precarious thing about making something people love is that the minute you change it, you’re messing with that thing people love. Developer Mega Crit experienced this last week when its first balance changes incurred the collective […]

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