Making a gargantuan game like Borderlands 4 – Game Developer Podcast Ep. 55

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This week on the Game Developer Podcast, Gearbox creative director Graeme Timmins and global creative executive Andrew Reiner swing by for a chat about what goes into the big picture of making a game like Borderlands 4, the team’s relationship with Unreal Engine 5, and offer their thoughts on Gearbox boss Randy Pitchford’s frequent public […]

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