Kingdom Come 2 Studio Cut This Feature Because It Was “Too Bizarre And Too Much Work”
via pcgamer.com
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Kingdom Come: Deliverance 2 developer Warhorse has revealed one feature that it cut from the RPG because it was too weird and not very fun. Speaking to PC Gamer, executive producer Martin Klima said this feature was a GTA: San Andreas-like eating system where main character Henry could gain and lose weight depending on food […]