I’ve tested the simple config file tweaks to improve Metal Gear Solid Delta’s ray tracing and add frame gen, but the mod to ditch the 60 fps cap is what you really need
via pcgamer.com
Short excerpt below. Read at the original source.
Metal Gear Solid Delta: Snake Eater, a full remake of the classic MGS 3: Snake Eater, has only just been released for PC and consoles, but that means nothing to modders. Built in Unreal Engine 5, the developers chose to use its standard software ray tracing Lumen algorithm, and they also eschewed supporting frame generation. […]