‘It Is More Fun to Destroy That Which Is Beautiful’ – Nintendo Crammed More Than 340 Million Voxels Into Just One of Donkey Kong Bananza’s Layers
via ign.com
Short excerpt below. Read at the original source.
Nintendo says it believes in the idea that “it is more fun to destroy that which is beautiful,” which is why it stuffed hundreds of millions of voxels into at least one of the layers in Donkey Kong Bananza. Nintendo producer Kenta Motokura and programmer Tatsuya Kurihara peeled back the layers of last year’s Nintendo […]