Indie shooter devs pull a reverse-Concord: No one played their game, but they ‘make it free to play and keep the servers online indefinitely’ anyway
via pcgamer.com
Short excerpt below. Read at the original source.
After around a year and a half in early access, Blindfire—a multiplayer FPS whose main thing is that its arenas are all incredibly dark, forcing you to rely on your other senses (and tech, naturally) to catch enemies—got its full release. Which was something of a bittersweet event for its devs at Double Eleven, who […]