In The Switch 2’s First Year, Every Third-Party Port Tells A Story About The System

via gamespot.com

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In November 2017, Bethesda Softworks and port specialists Panic Button performed what seemed like a miracle: They released a Switch port for id Software’s recent reboot of Doom. The game, a famously fast-paced, intense shooter with modern graphics, seemed ill-suited to Nintendo’s handheld and its capabilities, but despite some visual blurriness and a reduction in […]

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