id Software provides proof of life, says it ‘still has the crew we need to build the games and tech we’re known for’ after massive layoffs

via pcgamer.com

Short excerpt below. Read at the original source.

Microsoft’s cuts across Xbox studios, totaling 3,200 by later this year, included a massive reduction at id Software. The team lost 136 people (over half of the studio) just a day before its Doom: The Dark Ages expansion released, a bloodletting that had remaining and newly laid-off employees seriously concerned about the studio’s capacity to […]

Read at Source