Former Assassin’s Creed and Far Cry director says Ubisoft ‘became very allergic’ to new games, which contributed to a ‘talent drain’

via pcgamer.com

Short excerpt below. Read at the original source.

It’s been a rough few years for Ubisoft. Skull and Bones became a $200 million folly, one of several failed attempts to capitalise on live-service popularity; staff are revolting due to layoffs, studio closures and a mandatory return-to-office command; and after years of trying to curtail the influence of Tencent, the Chinese publisher now controls […]

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