Ex-Highguard Dev Says The Shooter ‘Leaned Too Far Into the Competitive Scene,’ And That ‘Turned a Lot of Players Off’

via ign.com

Short excerpt below. Read at the original source.

Highguard, the free-to-play PvP raid shooter announced at The Game Awards last year and released only for most of its developers to be laid off just weeks after launch, may have failed because it “leaned too far into the competitive scene.” That’s according to former Wildlight developer and level designer Alex Graner, who told Quad […]

Read at Source