After 2 hours playing this Spore-inspired roguelike, I’ve evolved into the best possible animal: a giant cow that grows apples on its bottom

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What I have learned after two hours playing an early build of Everything is Crab is that you’re all very lucky that the path of evolution is directed by the whims of genetic drift and natural selection rather than by me, a guy who thinks the peak of survival is standing in a field growing […]

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