A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make the NCR’s worst soldiers take Psycho

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In a new video on his YouTube channel, Obsidian studio design director and Fallout: New Vegas lead Josh Sawyer described the company’s largely vibes-based approach to which quests make it to its RPGs’ signature “where are they now” ending slide shows. Along the way, he dove into the decisionmaking around a fairly minor New Vegas […]

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