Rebuilding Sanctuary: The Making of Diablo IV: Lord of Hatred with Blizzard

Short excerpt below. Click through to read at the original source.

“An expansion is not about fixing; it’s about evolving,” Diablo IV: Lord of Hatred’s Associate Game Director Zaven Haroutunian tells me. “And if we do our job, they are expanding and evolving toward solving existing problems. That’s a win-win. I look at our teams as being heavy hitters when it comes to this stuff. They’re […]

Read at Source