Take-Two chief is ‘deeply disappointed’ that we still don’t have a new BioShock game

via pcgamer.com

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You’d think it would be fairly easy to make a BioShock game: After all, “there’s always a lighthouse,” as the man once said. Yet it’s proven remarkably challenging: After three acclaimed games in relatively quick succession—BioShock in 2007, BioShock 2 in 2010, and BioShock Infinite in 2013—there’s been nothing. Efforts have been made: Hangar 13 […]

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