“We don’t reuse enough”: Far Cry 4 director says developers need to stop doing “pointless work” and learn lessons from Elden Ring and Like A Dragon

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No matter how many times you walk through the Like A Dragon series’ nearly ever-present stomping ground of Kamurocho, odds are you’ll never get sick of seeing its streets and alleyways. RGG Studio are among many studios – Elden Ring developers Fromsoftware included – who’ve seen their creative asset reuse widely praised in recent years. […]

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