Asset reuse in videogames is essential, and we need to embrace it, says Assassin’s Creed and Far Cry director: ‘We redo too much stuff’
via pcgamer.com
Short excerpt below. Read at the original source.
Do you remember Far Cry Primal? Ubisoft’s prehistoric spinoff was pitched as an intriguing departure from the formula, in which players would leave their jeeps and helicopters behind to embrace life at the dawn of the Mesolithic period. They would tread lightly between the Carpathian mountains, taking down saber-toothed cats as a club-wielding tribesman with […]