Ah yikes, World of Warcraft: Midnight’s otherwise solid housing system is soured by its premium currency, which makes you ‘minimize leftovers’ even though Blizzard said it wouldn’t

via pcgamer.com

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I want to say something at the top of this—I still think World of Warcraft: Midnight’s player housing system is very, very good. That’s not just to soften the blow of the microtransaction analysis I’m about to hammer Blizzard with, if player housing sucked I’d say that. But the bones are really solid. You’ve got […]

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