Talking Point: Metroid Prime 4 And The Burden Of Being ‘Good Enough’
via nintendolife.com
Short excerpt below. Read at the original source.
When legacy becomes a liability. After nearly two decades of dormancy for the series and an infamously drawn-out development cycle, it feels slightly surreal to now have Metroid Prime 4: Beyond in the rearview. The game arrived under immense expectation, and it’s fair to say it ultimately proved more divisive than Nintendo and developer Retro […]