Phasmophobia devs say all that live service malarkey can do one: they focus on making ‘a fun game that people want to play because it’s fun’
via pcgamer.com
Short excerpt below. Read at the original source.
Phasmophobia is one of those unproblematic success stories. It launched in early access with such a well-conceived and executed core experience that I breathlessly proclaimed it “the best ghost game ever made.” In the five years since, developer Kinetic Games has slowly but surely built Phasmophobia into the PC’s definitive spook-buster (to the extent there’s […]